secure multi-party computation. With these tools I was able to create some simple games where an attacker would not be able to cheat.

As a proof-of-concept I created the core of 2 games. The first game was a version of Mastermind, where 2 players compete to guess each others code first. The second game was Battleships, where 2 players compete to sink the other's ships first." />

Cheat-proof P2P Games