This project introduces a GUI toolkit for Pygame developers. It is designed to be quick and easy to integrate into an existing game or game engine, only requiring a couple of lines of code to get started. The project works seamlessly with either the SDL or OpenGL display surfaces.
The project has received praise for its ease of use and helpful documentation.
The project also has a high level of attention to detail, such as supporting selection in text boxes with full mouse and keyboard control, and support for tabbing between widgets.
It is also lightweight, with all the default widgets being drawn through code to avoid large images in the core library. The widgets can then be customised with the developer’s own images to integrate with the style of their game.